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Shadows of Skelos Vol. 2 v1.5.9 (ID Steam: 1889798538)
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Error: ' + json.success ); } else { top.location.reload(); } } ); } ); } </script> <div id="ig_bottom" class="smallheader item"> <div class="apphub_HomeHeaderContent"> <script lang="js"> const g_bIsAppHubModerator = 0; </script> <div class="apphub_HeaderTop workshop"> <div class="apphub_OtherSiteInfo responsive_hidden"> <div class="apphub_WorkshopPistonHolder"> <div class="apphub_WorkshopPiston"></div> </div> <a style="position: relative; z-index: 1;" class="btnv6_blue_hoverfade btn_medium" href="https://store.steampowered.com/app/440900?snr=2_100100_100101__apphubheader" data-appid="440900"> <span>Store Page</span> </a> </div> <div class="apphub_AppDetails"> <div class="apphub_AppIcon"><img src="https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/440900/399859f8bdaeef066f14029d5f1910960545fbd9.jpg"><div class="overlay"></div></div> <div class="apphub_AppName ellipsis">Conan Exiles</div> </div> <div style="clear: both"></div> <div data-panel="{"maintainX":true,"bFocusRingRoot":true,"flow-children":"row"}" class="apphub_sectionTabs responsive_hidden"> <a href="https://steamcommunity.com/app/440900" class="apphub_sectionTab "><span>All</span></a> <a href="https://steamcommunity.com/app/440900/discussions/" class="apphub_sectionTab "><span>Discussions</span></a> <a href="https://steamcommunity.com/app/440900/screenshots/" class="apphub_sectionTab "><span>Screenshots</span></a> <a href="https://steamcommunity.com/app/440900/images/" class="apphub_sectionTab "><span>Artwork</span></a> <a href="https://steamcommunity.com/app/440900/broadcasts/" class="apphub_sectionTab "><span>Broadcasts</span></a> <a href="https://steamcommunity.com/app/440900/videos/" class="apphub_sectionTab "><span>Videos</span></a> <a href="https://steamcommunity.com/app/440900/workshop/" class="apphub_sectionTab active "><span>Workshop</span></a> <a href="https://steamcommunity.com/app/440900/allnews/" class="apphub_sectionTab "><span>News</span></a> <a href="https://steamcommunity.com/app/440900/guides/" class="apphub_sectionTab "><span>Guides</span></a> <a href="https://steamcommunity.com/app/440900/reviews/" class="apphub_sectionTab "><span>Reviews</span></a> <div style="clear: left"></div> </div> <div class="nonresponsive_hidden responsive_tab_ctn sharedfiles_responsive_tab"> <div class="responsive_tab_control"> <div class="responsive_tab_control_inner"> <select class="responsive_tab_select" id="responsive_tab_select69f653fb04352"> <option value="https://steamcommunity.com/app/440900" > All </option> <option value="https://steamcommunity.com/app/440900/discussions/" > Discussions </option> <option value="https://steamcommunity.com/app/440900/screenshots/" > Screenshots </option> <option value="https://steamcommunity.com/app/440900/images/" > Artwork </option> <option value="https://steamcommunity.com/app/440900/broadcasts/" > Broadcasts </option> <option value="https://steamcommunity.com/app/440900/videos/" > Videos </option> <option value="https://steamcommunity.com/app/440900/workshop/" selected> Workshop </option> <option value="https://steamcommunity.com/app/440900/allnews/" > News </option> <option value="https://steamcommunity.com/app/440900/guides/" > Guides </option> <option value="https://steamcommunity.com/app/440900/reviews/" > Reviews </option> </select> </div> </div> </div> </div> <div class="responsive_tab_baseline nonresponsive_hidden"></div> <div class="apphub_sectionTabsHR responsive_hidden"></div> <!-- these elements are used to populate the local menu on responsive pages --> <div style="display: none;"> <div class="responsive_local_menu apphub_responsive_menu"> <h3 class="ellipsis apphub_responsive_menu_title">Conan Exiles</h3> <div class="apphub_ResponsiveMenuCtn"> <a style="position: relative; z-index: 1;" class="btnv6_blue_hoverfade btn_medium" href="https://store.steampowered.com/app/440900"> <span>Store Page</span> </a> </div> </div> </div> <!-- end responsive menu --> </div> <div class="apphub_HeaderBottomBG_ctn"> <div class="apphub_HeaderBottomBG_blur"></div><div class="apphub_HeaderBottomBG" ></div> </div> <div class="breadcrumbs"> <a data-panel="{"noFocusRing":true}" href="https://steamcommunity.com/app/440900">Conan Exiles</a><span class="breadcrumb_separator"> > </span> <a data-panel="{"noFocusRing":true}" href="https://steamcommunity.com/app/440900/workshop/">Workshop</a> <span class="breadcrumb_separator">> </span><a data-panel="{"noFocusRing":true}" href="https://steamcommunity.com/profiles/76561197986813849/myworkshopfiles/?appid=440900">Senja's Workshop</a> </div> <!-- /top content --> <!-- main body --> <div id="mainContents"> <div class="bannedNotification" id="bannedNotification" style="display: none" > This item has been removed from the community because it violates Steam Community & Content Guidelines. It is only visible to you. If you believe your item has been removed by mistake, please contact <a href="https://help.steampowered.com/en/wizard/HelpWithSteamIssue/?issueid=415" target="_blank" rel="" >Steam Support</a>. </div> <div class="incompatibleNotification" id="incompatibleNotification" style="display: none" > This item is incompatible with Conan Exiles. Please see the <a href="http://conanexiles.gamepedia.com/Modding">instructions page</a> for reasons why this item might not work within Conan Exiles. </div> <div class="workshopItemDetailsHeader"> <div id="detailsHeaderRight"> <!-- top level info --> </div> <div class="workshopItemTitle">Shadows of Skelos Vol. 2 v1.5.9</div> <div style="clear:both"></div> </div> <div data-panel="{"maintainX":true,"bFocusRingRoot":true,"flow-children":"row"}" class="sectionTabs item responsive_hidden"> <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1889798538" class="sectionTab description"><span>Description</span></a> <a href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538" class="sectionTab active changelog"><span>Change Notes</span></a> </div> <div class="nonresponsive_hidden responsive_tab_ctn sharedfiles_responsive_tab"> <div class="responsive_tab_control"> <select class="responsive_tab_select" id="responsive_tab_select69f653fb0490e"> <option value="https://steamcommunity.com/sharedfiles/filedetails/?id=1889798538" > Description </option> <option value="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538" selected> Change Notes </option> </select> </div> </div> <div id="tabs_baseline" class="responsive_tab_baseline "></div> <div style="clear: left"></div> <!-- right side contents --> <div id="rightContents" class="sidebar responsive_local_menu"> </div> <div> <!-- left side contents --> <div id="profileBlock" class="clearfix"> <div class="workshopBrowsePagingWithBG"> <div class="workshopBrowsePagingInfo">Showing 1-10 of 68 entries</div> <div class="workshopBrowsePagingControls"> <span class="pagebtn disabled"><</span> 1<span class="pagination_space"> </span><a class="pagelink" href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=2">2</a><span class="pagination_space"> </span><a class="pagelink" href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=3">3</a><span class="pagination_space"> </span><a class="pagelink" href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=4">4</a><span class="pagination_space"> </span><a class="pagelink" href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=5">5</a><span class="pagination_space"> </span><a class="pagelink" href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=6">6</a><span class="pagination_space"> </span><a class="pagelink" href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=7">7</a> <a class='pagebtn' href="https://steamcommunity.com/sharedfiles/filedetails/changelog/1889798538?p=2">></a> </div> </div> <script> var changeLogs = new Array(); </script> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 9 Dec, 2025 @ 8:33am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1765298001"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.9</div><b>Summary:</b><br>Compatibility Patch for latest DevKit Version (December 2025)<br><br><b>FIXES</b>:<br>FIXED: Master Shrines<br>(added invisible skeletal meshes with no collissions to avoid error messages)<br><br><b>CHANGES</b>:<br>None<br><br><b>NEW Stuff </b>:<br>Nothing<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 19 Aug, 2025 @ 7:18am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1755613129"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.8</div><b>Summary:</b><br>compatibility patch for Funcoms August 2025 patch, particle state fix for SP, Portal is fixed and should show its particle effects again <br><br><b>FIXES</b>:<br>FIXED: Fixed reason for log warning "Script Msg: Attempted to access index 0 from array CallFunc_GetComponentsByTag_ReturnValue of length 0!" when changing particle effects. Reason was a check if a point light had a certain tag. I haven't had made sure if there even was such component attached to the class thus causing the above warning. That necessary predecessing check is now included.<br>FIXED: Particle Effects status (from using SAW) will be saved again correctly in Singleplayer games<br>FIXED: Placeable Portal: Particle effects are visible again when Settings -> Video settings -> Effects Quality are >= Medium<br><br><b>CHANGES</b>:<br>None<br><br><b>NEW Stuff </b>:<br>Nothing yet<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 25 Mar, 2025 @ 7:21am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1742912509"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.7</div><b>Summary:</b> Compatibility Patch for official update from 25th of March 2025<br><br><b>FIXES</b>:<br>NONE<br><br><b>CHANGES</b>:<br>CHANGE: Updated to ToT Custom API v1.7.6<br><br><b>NEW Stuff </b>:<br>NONE<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 19 Feb, 2025 @ 6:10am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1739974254"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.6</div><b>Summary:</b> More planks (and color/size/placement options for existing planks). Fix for the Door Placement Helper.<br><br><br><b>FIXES</b>:<br>+ FIXED: Door Placement Helper works now as intended.<br><br><br><b>CHANGES</b>:<br>+ CHANGED: Materials for SvS2 Rope and SvS2 Wooden/Steel-Master<br>+ CHANGED: Added Color & Size options for the Castle Ruin Wooden Stuff (Planks, Poles, Constructs, ...)<br>+ CHANGES: edited submeshes for Wooden Constructs 3-5<br><br>NOTE:<br>Due to be able to (better) colorize I had to exchange the main- with a child mesh for Wooden Construct 3-5, which might result in changed positions/rotations. <br>Just place them anew. Sorry for any inconveniences this may cause.<br><br><b>NEW Stuff </b>:<br>+ Wooden Pole 01 as Wall-Version<br>+ Wooden Planks 05 - 07 (Floor & Wall-Version)<br>+ Wooden Planks 07 (Fence-alike) <br>+ Wooden Support 01, 02 & 04 (Floor & Wall-Version)<br>+ Ceiling Versions for Wooden Planks, Wooden Pole 1 and Wooden Pier<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 4 Nov, 2024 @ 7:45am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1730735157"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.5</div><b>Summary:</b><br>Compatibility patch. <br><br><b>FIXES</b>:<br>none<br><br><b>CHANGES</b>:<br>None<br><br><b>NEW Stuff </b>:<br>Nothing<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 18 Oct, 2024 @ 6:15am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1729257343"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.4</div><b>Summary:</b><br>SvS Vol. 2 v1.5.4<br>Summary: Fixed the ModController not merging tables in ModShared tables... <br><br><b>FIXES</b>:<br>FIXED: Fixed the empty references of the merge-nodes within the ModController<br>-> SAW should work again.<br>FIXED: Added merge-tabe for tot!Custom (adding stuff into Tot_DT_ModCreators)<br><br><b>CHANGES</b>:<br>None<br><br><b>NEW Stuff </b>:<br>Nothing<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 17 Oct, 2024 @ 10:43am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1729186992"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.3</div><b>Summary:</b><br>Compatibility for Age of Heroes<br><br><b>FIXES:</b> <br><br><b>CHANGES:</b><br>CHANGED: Medieval Boat Small (Swimming) can be changed in size<br><br>Please note: I strongly suggest to **<b>not</b>** use the ingame move command with the ships/boats and to not re-size their size other with the SvS mechanics, else it can be that placeables placed on them might go poof.<br><br>Additional note: Medieval Boat Big has issues when making it bigger (falling through floor / odd collission behaviour), even if the collission look okay visually when having an increased size. There won't be an official size increase.<br><br><b>NEW Stuff:</b><br>None<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Ftzq8Ccn" target="_blank" rel=" noopener" >https://discord.com/tzq8Ccn</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 8 Aug, 2024 @ 2:56pm </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1723154175"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.2</div><b>Summary:</b><br>Cat and web fixes<br><br><b>FIXES:</b> <br>FIXED: All spider webs material is double sided now;<br>FIXED: Weird cat's and kitten's collissions <br>(Fixed by removing sk collissions in my blueprints (-> no collisons) and added a custom collission static mesh box (-> block all) (invisible) as replacement. )<br><br><b>CHANGES:</b><br>CHANGED: reduced volume and radius of cat noises<br><br><b>NEW Stuff:</b><br>NONE<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.shadowsofskelos.com%2F" target="_blank" rel=" noopener" >https://discord.shadowsofskelos.com/</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 9 Jun, 2024 @ 1:20pm </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1717964432"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.1</div><b>Summary:</b><br>Fixed torch, updated API, more sizes for castle ruin parts<br><br><b>FIXES:</b> <br>FIXED: Fixed Torch Holder with lit Torch - Torchlight is visible again.<br><br><b>CHANGES:</b><br>CHANGE: updated used tot!Custom API to current version 1.6.0<br>CHANGE: Add pre-configured sizes for castle parts (bridge, wall, etc) next to standard size to match heigth of foundation (1x, 1,5 -where applicable, 2x, 3x)<br><br><b>NEW Stuff:</b><br>NONE<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.shadowsofskelos.com%2F" target="_blank" rel=" noopener" >https://discord.shadowsofskelos.com/</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> <div class="detailBox workshopAnnouncement noFooter changeLogCtn"> <div class="changelog headline"> Update: 2 Apr, 2024 @ 7:57am </div> <div class="changelog author">by <a href="https://steamcommunity.com/profiles/76561197986813849" data-miniprofile="26548121">Senja</a></div> <div style="clear: right"></div> <p id="1712069844"><div class="bb_h1">Patch Notes for SvS Vol.2 v1.5.0</div><b>Summary:</b><br>Compatibility for Age of War - Chapter 4; Castle Ruins!<br><br><b>FIXES:</b> <br>NONE<br><br><b>CHANGES:</b><br>CHANGE: changed sorting of items in the construction hammer<br>CHANGE: Added a tickbox ("Small Steps") to SAW to enable small steps (=0.5 units) in moving in X,Y,Z directions instead of usual 5 units<br>CHANGE: SAW Re-Position Widget -> You can enter now rotations directly with all integers between 360 and -360. Note: The text itself is set back to 0 after you hit Enter to reflect, that all values entered are relative to the current position. So entering 3 degrees or 17 is totally fine. Prior to this change one could have been confused when entering e.g. 20 degrees and then wanting to rotate it 25 degrees in total, but when entering 25 you got an absolute rotation of 55 with the second rotation. <br>NOTE: When clicking the rotate buttons you still can only rotate the item in steps of 5.<br><br><b>NEW Stuff:</b><br>NEW: <br>Admin Commands:<br>As admin open the console and enter one of the following commands and arguments (separate command and arguments via space)<br><br>DataCmd SvS2_MaxPosBoundary X - whereas X = 1-26<br>DataCmd SvS2_MaxPosBoundary status - to show current set value<br><br>DataCmd SvS2_MaxNegBoundary X - whereas X = 1-26<br>DataCmd SvS2_MaxNegBoundary status - to show current set value<br><br>This setting enables you to change the safetey values for where placeables (static meshes) can be moved with the SAW Re-position buttons. Per default you can move an item with this buttons for approx 1 foundation in each direction. Max Positive Boundary is the maximum in positive direction (e.g. up , left, right, back, front) ). Max Negative Boundary is the maximum in negative direction (only down). You can overwrite this values with these two commands. <br>I would strongly suggest not to use maximum values of 26 (foundations!) in each direction. But you can adjust it to probably 2 or 3 if more suitable. Please note that it won't test if the position is on claimed land from others or if its under the surface, etc.<br>Default value is 1. You can use float numbers as input e.g. 1.5.<br><br>NEW: Compatibility with ToT!Custom<br>NEW as Accessory:<br>SvS2 - Animal Slaughterer:<br>+ Ritual Mark 01 [A] [SvS2]<br>+ Ritual Mark 02 [A] [SvS2]<br>+ Ritual Mark 03 [A] [SvS2]<br>+ Bird Totem [A] [SvS2]<br><br>SvS2 - Armor Smith:<br>+ Helmet [A] [SvS2]<br>+ Shield [A] [SvS2]<br><br>SvS2 - Juweller:<br>+ Bangle 01 [A] [SvS2]<br>+ Bangle 02 [A] [SvS2]<br>+ Bangle 03 [A] [SvS2]<br>+ Bangle 04 [A] [SvS2]<br>+ Bangle 05 [A] [SvS2]<br>+ Bangle 06 [A] [SvS2]<br>+ Bangle 07 [A] [SvS2]<br>+ Bangle 08 [A] [SvS2]<br>+ Wrist Band [A] [SvS2]<br>+ Crown [A] [SvS2]<br>+ Ring [A] [SvS2]<br>+ Necklace [A] [SvS2]<br><br>SvS2 - Savage Craft:<br>+ Mask 01 [A] [SvS2]<br>+ Mask 02 [A] [SvS2]<br>+ Mask 03 [A] [SvS2]<br>+ Bone Amulet [A] [SvS2]<br>+ Dream Catcher [A] [SvS2]<br>+ Tribal Sign 01 [A] [SvS2]<br>+ Tribal Sign 02 [A] [SvS2]<br>+ Tribal Sign 03 [A] [SvS2]<br><br>SvS2 - Scribe:<br>+ Map (rolled) [A] [SvS2]<br><br>SvS2 - Skull Artist:<br>+ Ritual Deer Skull [A] [SvS2]<br>+ Ritual Wolf Skull [A] [SvS2]<br>+ Ritual Bird Skull [A] [SvS2]<br>+ Horse Skull [A] [SvS2]<br>+ Whale Skull [A] [SvS2]<br><br>SvS2 - Smith:<br>+ Fork [A] [SvS2]<br>+ Knife [A] [SvS2]<br>+ Spoon [A] [SvS2]<br><br>SvS2 - Tailor:<br>+ Bed (rolled) [A] [SvS2]<br><br>SvS2 - Things of the Sea:<br>+ Necklace (Pearls 1) [A] [SvS2]<br>+ Necklace (Pearls 2) [A] [SvS2]<br><br>SvS2 - Weapon Smith:<br>+ Precious Dagger 01 [A] [SvS2]<br>+ Precious Dagger 02 [A] [SvS2]<br>+ Dagger Sheath [A] [SvS2]<br>+ Precious Sword [A] [SvS2]<br>+ Axe [A] [SvS2]<br>+ Warhammer [A] [SvS2]<br>+ Seax [A] [SvS2]<br>+ Seax (sheathed) [A] [SvS2]<br><br>SvS2 - Woodworker:<br>+ Quiver [A] [SvS2]<br>+ Bow [A] [SvS2]<br><br>SvS2 - Ymir:<br>+ Nordic Utility Knife [A] [SvS2]<br><br>Please Note:<br>Please note: all these accessories are marked with [A] in the name. You can use them with tot!Custom. They are decorations originally, thus helmets do not cut of hair, weapons may behave oddly or wonky in the hand if worn, the shields may not 100% fit to the arms holding them, etc. Sometimes you need to scale things up (2x) or down (0.5) and need to rotate or move them. But you can use all of these to create an outfit where they are part of. Please keep this in mind. As an admin you will find them in the admin section "Gear". Players can craft them in the regarding workbenches where the deco versions can be crafted as well. <br><br>NEW: <br>+ Door Placement Helper [SvS2] - Admin spawn only (admin menu section "Other)" - can be used to placed any doors for prefab buildings. ATTENTION! This is no placeable, it counts as a building part. It can be removed when being destroyed or with the CleanUp tools!<br>Please Note:<br>Door Placement can't be placed on placeables... - Place it on ground or a building piece, place the door. Place any placeable or whatever on top of the ground / building piece. This way it looks like if being placed on top of a placeable even if it can't be placed there.<br><br><b>REALLY NEW STUFF:</b><br><b>Hint</b>: Use the Admin-Command<br>DataCmd SvS2_Placement_fix true<br>to better be able to place banners, etc. on the castle walls!<br> <br>NEW Feat: SvS2 - Castle Ruins <br>(build in Construction Hammer, can be found in Decoration -> Ruins if in creative mode )<br><br>Recipe: "Book of building castles"<br>+ 3x Bridges<br>+ 7x Large Entrance Pillars<br>+ 2x Constructs with Fabric<br>+ Flag<br>+ Flagpol<br>+ Banner<br>+ Banner Holding Construct<br>+ 4x Floors<br>+ Floor 01 with Stones & Corner version<br>+ 4x Groundplates<br>+ 4x Groundplates (Corner version)<br>+ all 4 Groundplates as one (Ground Plate 05)<br>+ 2x Cages<br>+ 2x Broken Arch with Cages<br>+ 2x Castle Rocks<br>+ Rope<br>+ Round Stones (looking like a small turret)<br>+ 3x stairs (up / down version)<br>+ Stairs with Stonebox<br>+ 2x Stoneboxes<br>+ 15x Castle Stones<br>+ 2x Border Stones<br>+ Torch Holder (with lit Torch)<br>+ Torch Holder empty<br>+ 4x Walls<br>+ Wall with Window<br>+ 4x Wall Ruins<br>+ Stone Door Frame<br>+ Stone Door Frame with Door (can be opened with SAW)<br>+ 4x Wall Archs<br>+ 4x Wall Archs with Doors (Hint: Wall Arch 01 Door can be opened with SAW)<br>+ Broken Arch / Broken Arch with Door<br>+ Broken Arch Pillar<br>+ 6x Wall Ivy<br>+ Wooden Pier<br>+ 2x Wooden Pole<br>+ 5x Wooden Construcs<br>+ 4x Wooden Planks<br>+ 4x Wooden Planks (Wall)<br>+ 2x Metal Poles<br>+ Metal Gate Frame<br><br>SvS2 - Gravedigger:<br>(Can be found in the construction hammer under Decoration -> Religion if in creative mode; else build it in the Stonemason's workstation [SvSE])<br>+ 10x Tombstones <br><br>Please note:<br>All walls or pieces with walls (or ivy!) in it can change it's material via SAW. SAW is accessible via the radial menu. Just click on the SvS icon. The last 4 material options do look quite similar from the near. You'll see the difference once you step back a bit further.<br><br>NEW: 131 pesky icons (I really really hate making icons!)<br><br>Report any bugs you find to me via Discord: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.shadowsofskelos.com%2F" target="_blank" rel=" noopener" >https://discord.shadowsofskelos.com/</a></p> <div class="commentsLink changeLog"> Discuss this update in the <a href="https://steamcommunity.com/sharedfiles/filedetails/discussions/1889798538">discussions</a> section. </div> </div> </div> <div style="clear: both;"></div> </div> </div> <div id="previewImageEnlarged" class="modal_frame_image" style="display:none;"> <div class="modal_box_preview_image"> <div class="modal_close_image"><a onclick="hideModal( 'previewImageEnlarged' );"><img src="https://community.akamai.steamstatic.com/public/images/x9x9.gif" width="9" height="9" border="0" alt="Close" /></a></div> <div><img id="enlargedImage" src="https://community.akamai.steamstatic.com/public/images/trans.gif"></div> </div> </div> <div id="ShareOnSteamDialog" style="display: none"> <div id="ShareOnSteamDialogContents"></div> </div> <div id="SharePopup" style="display: none"> <div class="share_ctn"> <a class="share_controls_steam" onclick="ShareOnSteam();"> <span>Share to your Steam activity feed</span> </a> <div class="share_controls_other"> <div class="shareItemLink"><a class="btn_grey_black btn_medium" id="SharePopupLink_Facebook" href="" title="Share on Facebook"><span><img src="https://community.akamai.steamstatic.com/public/images//social/facebook_large.png"></span></a></div> <div class="shareItemLink"><a class="btn_grey_black btn_medium" id="SharePopupLink_Twitter" href="" title="Share on Twitter"><span><img src="https://community.akamai.steamstatic.com/public/images//social/twitter_large.png"></span></a></div> <div class="shareItemLink"><a class="btn_grey_black btn_medium" id="SharePopupLink_Reddit" href="" title="Share on Reddit"><span><img src="https://community.akamai.steamstatic.com/public/images//social/reddit_large.png"></span></a></div> </div> <div style="clear: left"></div> </div> <div class="share_controls_divider"></div> <div class="share_controls_page_link"> <form onsubmit="return false;"> Link: <input type="input" id="SharePopupInput" value="" readonly="readonly" > </form> </div> </div> <div id="NotLoggedInWarning" class="modal_frame" style="display: none"> <div class="modal_box"> <div class="modal_box_ctn"> <div class="notLoggedInText">You need to sign in or create an account to do that.</div> <div class="notLoggedInButtons"> <a class="btn_green_white_innerfade btn_medium" href="https://steamcommunity.com/login/home/?goto=sharedfiles%2Ffiledetails%2Fchangelog%2F1889798538%3FinsideModal%3D0%26requirelogin%3D1"><span>Sign In</span></a> <a class="btn_green_white_innerfade btn_medium" href="https://store.steampowered.com/join"><span>Create an Account</span></a> <a class="btn_grey_black btn_medium" onclick="hideModal( 'NotLoggedInWarning' )"><span>Cancel</span></a> <div style="clear: left"></div> </div> </div> </div> </div> <div id="updateKVTagsFormModal" class="modal_frame_tags" style="display:none;"> <div class="modal_top_band"> <div class="modal_close"><a onclick="hideModal( 'updateKVTagsFormModal' )"><img src="https://community.akamai.steamstatic.com/public/images/x9x9.gif" width="9" height="9" border="0" alt="Close" /></a></div> </div> <div class="modal_box"> <div class="updateKVTagsForm" id="updateKVTagsForm"> <script> function UpdateKVTags() { $('KVTagsUpdateForm').submit(); } </script> <h2>Edit links</h2> <form class="smallForm" method="POST" name="KVTagsUpdateForm" id="KVTagsUpdateForm" action="https://steamcommunity.com/workshop/updatekvtags/" > <input type="hidden" name="id" value="1889798538" /> <input type="hidden" name="sessionid" value="9dcb6d3a347735662027de7e" /> <div class="box"> <div class="itemBulletArrow"></div> <div class="title">On Facebook</div> <p class="description">Enter the full URL of your item or group's Facebook page</p> <input type="text" class="titleField" name="facebook" value=""> </div> <div class="box"> <div class="itemBulletArrow"></div> <div class="title">On Twitter</div> <p class="description">Enter the full URL of your item or group's Twitter page</p> <input type="text" class="titleField" name="twitter" value=""> </div> <div class="box"> <div class="itemBulletArrow"></div> <div class="title">On Youtube</div> <p class="description">If you have a related Youtube channel, enter the URL.</p> <input type="text" class="titleField" name="youtube" value=""> </div> <div class="box"> <div class="itemBulletArrow"></div> <div class="title">On Polycount</div> <p class="description">Enter the full URL of your item or group's Polycount page</p> <input type="text" class="titleField" name="polycount" value=""> </div> <div class="box"> <div class="itemBulletArrow"></div> <div class="title">On Reddit</div> <p class="description">Enter the full URL of your item or group's reddit page</p> <input type="text" class="titleField" name="reddit" value=""> </div> <div class="box"> <div class="itemBulletArrow"></div> <div class="title">On Sketchfab</div> <p class="description">Enter the full URL to your item or group's Sketchfab page</p> <input type="text" class="titleField" name="sketchfab" value=""> </div> <a class="btn_green_white_innerfade btn_medium button" href="javascript:UpdateKVTags();"><span>Update</span></a> <div style="clear:both"></div> </form> </div> </div> </div> <div id="PromptModal" class="modal_frame_tags" style="display:none;"> <div class="modal_top_band"> <div class="modal_close"><a onclick="hideModal( 'PromptModal' )"><img src="https://community.akamai.steamstatic.com/public/images/x9x9.gif" width="9" height="9" border="0" alt="Close" /></a></div> </div> <div class="modal_box"> <div class="updateKVTagsForm" id="PromptModalFormDiv"> <script> function UpdateKVTagsSingle() { $('PromptModalForm').submit(); } </script> <form class="smallForm" method="POST" name="KVTagsUpdateFormSingle" id="PromptModalForm" action="https://steamcommunity.com/workshop/updatekvtags/" > <input type="hidden" name="id" value="1889798538" /> <input type="hidden" name="sessionid" value="9dcb6d3a347735662027de7e" /> <div class="box"> <div class="itemBulletArrow"></div> <div class="title" id="PromptTitle"></div> <p class="description" id="PromptDescription"></p> <input type="text" class="titleField" name="value" id="PromptValue"> </div> <a class="btn_green_white_innerfade btn_medium button" href="javascript:UpdateKVTagsSingle();"><span>Update</span></a> <div style="clear:both"></div> </form> </div> </div> </div> <div id="modalContentScrollbarHack" style="display: none"></div> <div id="modalContent" class="modal_frame" style="display: none"> <div id="modalContentTitleBar"> <a id="modalContentTitleBarLink" href="" target="_blank"> </a> <a id="modalContentTitleBarImageLink" href="" target="_blank"><img src="https://community.akamai.steamstatic.com/public/images/skin_1/ico_external_link.gif" alt=""></a> <div id="modalContentDismiss" class="modalContentDismissImage" onclick="HideModalContent();"> <img src="https://community.akamai.steamstatic.com/public/images/x9x9.gif" width="9" height="9" border="0" alt="Close"> </div> </div> <div id="modalContentWait"><img src="https://community.akamai.steamstatic.com/public/images/login/throbber.gif" alt="Loading"></div> <div id="modalContentFrameContainer"></div> </div> </div> <!-- responsive_page_legacy_content --> <script> RecordAppImpression( 440900, '2_100100_100101_' ); 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