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I posted a formal statement on my discord.
In my LO, I generally place building mods above weapon & armor mods. Has worked well in the past, but neither configuration of these mods yielded any different results.
But to answer your question, lowest right now is Black Blood Arsenal , sitting right below the 2 (more or less deprecated) archery mods I'm running as well. And way below any building mod like this.
If I don't place BBA like that, I don't get the arrows that Black Blood Arsenal adds. The author of BBA thought it wise to have his black blood arrows replace regular bone arrows, and apparently too many people on too many servers actually like it like that for him to even consider changing it.
Question for you, which of those three mods are you loading lowest in your mod list? It does sound like a possible conflict.
In any case, just wanted to let you know. Wasn't meant as critics, just as hint there's a hiccup using this alongside certain similarly themed mods.
First happened after I swapped in this mod alongside Frost & Flame Placeables & Black Blood Arsenal.
But unlike the 1st time, I decided to wait to add those 3 mods until after Volcano & Well of Skellos and Obsidian Weapons knowledge. Can't use the 2 others before that anyway, so getting the build set when I get those 2 made sense meta-game/RP-wise.
When it started happening again after I added those 3 mods, I knew one of em had to be the culprit. So I swapped out Black Blood, didn't make any difference, still Ghost Town Sepermeru. Tried this one and - voilá, Sepermeru had thralls again, big Rhino was back as well as the cave & volcano.
I tried to reproduce on SP running all my mods, no others, on EL map. I could not reproduce your reported behavior. But I realize that I am not in a position to leave the game up indefinitely to see if it is a time issue.
I have instead asked on my discord if anyone else is running F&I on EL map and seeing the kinds of issues you are reporting. I suspect the answer will come back as negative, or they likely would have reported something already. But I like to be diligent.
On top of that, it prevents spawning of NPCs, wildlife and humanoids both. Friggin creepy, walking into a completely empty ghost-town Sepermeru, tell you that.
And I am certain it is this mod, yes. Re-subbed, tried with and without numerous times. Everytime I swap it into my load oreder, after an hour or so of play, first spawns get wonky, then the landscape. And itz easy to check, my base is right outside the Sepermeru city limits. Even Big Rhino stops spawning once the glitch kicks in.