Conan Exiles Enhanced

Conan Exiles Enhanced

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Fire and Ice 3.0.16
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Buildings: Buildings
Version: Legacy
File Size
Posted
Updated
240.351 MB
30 Jul, 2024 @ 9:01am
28 Sep, 2025 @ 4:52am
6 Change Notes ( view )

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Fire and Ice 3.0.16

In 1 collection by shogakusha
Mors Manet
12 items
Description
Fire and Ice introduces two new building sets for players to explore their build imagination! These build sets take inspiration from ancient structures present in the Exiled Lands.

The Frost Temple set is a 64 piece Tier 3 cold insulated build set, done in the build style seen in the Temple of Frost inhabited by Frost Giants. The build set offers three Foundation styles as well as various curved wall pieces and domed roofing. Similar to the structure that inspired the set, there are no Sloped Roof pieces. However there are ramps and a set of "rooftop" pieces that match the styling of the ramps; so it is possible to create sloped roofing if desired.

The Serpentmen build set adds 57 Tier 3 heat insulated building pieces, inspired by the structures used be the Serpentmen of the volcano region. The set includes multiple Wall styles, Doors along with curved pieces and dome roofing. The Serpentmen are all about the egg and their structures bear rounded roofing; so there are no Sloped Roof pieces. However there are ramps and a set of "rooftop" pieces that match the styling of the ramps; so it is possible to create sloped roofing if desired.

Steam ID: 3299815811

My Mods Discord: https://discord.gg/d2SY2HR
When you land in #Welcome, type !moduser-role to gain access

You can find my other mods here:
Arena Piers - https://steamcommunity.com/sharedfiles/filedetails/?id=1855055876
Asshuri Treasures - https://steamcommunity.com/sharedfiles/filedetails/?id=1670458123
Northern Timber - https://steamcommunity.com/sharedfiles/filedetails/?id=1928978003
Sand and Stone - https://steamcommunity.com/sharedfiles/filedetails/?id=2411388528

Build Piece List can now be found on Google Docs:
https://docs.google.com/spreadsheets/d/1ugn9dAwvS9z-VAuCBNz5Q2K_vlsCcJub515FSBd_eIc/edit?usp=sharing

Savage Wilds map mod available here: https://steamcommunity.com/sharedfiles/filedetails/?id=2377569193

This mod contains assets (art, music, code, items, systems and/or designs) that are the intellectual property of Funcom Oslo AS or their licensors

47 Comments
28 Jun @ 3:33am 
I don't want to be presumptuous or anything, but in case of a lack of time, could you please consider adding another modder/helper to your projects? I mean, they are so awesome and masterfully crafted, it would be a shame to have them vanish into obscurity.
shogakusha  [author]
7 May @ 4:01am 
Initial investigation in the new UE5 devkit returned significant broken materials among other issues. So porting to UE5 is unlikely, at least not for some time. Life has become far more busy compared to when I first began modding.

I posted a formal statement on my discord.
6 May @ 10:08pm 
soo UE5??
4 May @ 7:21pm 
Just as a preface, I don't think its a load order issue. I'm guessing it has some direct conflict with Frost & Flame, no matter where which either one sits in the LO.

In my LO, I generally place building mods above weapon & armor mods. Has worked well in the past, but neither configuration of these mods yielded any different results.

But to answer your question, lowest right now is Black Blood Arsenal , sitting right below the 2 (more or less deprecated) archery mods I'm running as well. And way below any building mod like this.

If I don't place BBA like that, I don't get the arrows that Black Blood Arsenal adds. The author of BBA thought it wise to have his black blood arrows replace regular bone arrows, and apparently too many people on too many servers actually like it like that for him to even consider changing it.
shogakusha  [author]
4 May @ 6:42pm 
Thanks for the extra info @iriemk.

Question for you, which of those three mods are you loading lowest in your mod list? It does sound like a possible conflict.
4 May @ 5:51pm 
Well if this isn't a known issue, I suspect itz a mod conflict with one of those two I mentioned, probably frost & flame placeables. Gives you "home-built" versions of the Frost & Volcanic forges, maybe there some overlap in the graphics assets yours and that mod use that cause this weird sh*t.

In any case, just wanted to let you know. Wasn't meant as critics, just as hint there's a hiccup using this alongside certain similarly themed mods.
4 May @ 5:44pm 
I ran into the same issue about a year ago with my 1st mod setup, when I started playing & modding CE, only then I couldn't figure out which mod was causing the behaviour. Now a bit wiser concerning how to install & playtest my setup, so I noticed pretty quick after swapping this one into my LO the first time, that the spawns were bugging out.

First happened after I swapped in this mod alongside Frost & Flame Placeables & Black Blood Arsenal.

But unlike the 1st time, I decided to wait to add those 3 mods until after Volcano & Well of Skellos and Obsidian Weapons knowledge. Can't use the 2 others before that anyway, so getting the build set when I get those 2 made sense meta-game/RP-wise.

When it started happening again after I added those 3 mods, I knew one of em had to be the culprit. So I swapped out Black Blood, didn't make any difference, still Ghost Town Sepermeru. Tried this one and - voilá, Sepermeru had thralls again, big Rhino was back as well as the cave & volcano.
shogakusha  [author]
4 May @ 5:15pm 
Hi @iriemk

I tried to reproduce on SP running all my mods, no others, on EL map. I could not reproduce your reported behavior. But I realize that I am not in a position to leave the game up indefinitely to see if it is a time issue.

I have instead asked on my discord if anyone else is running F&I on EL map and seeing the kinds of issues you are reporting. I suspect the answer will come back as negative, or they likely would have reported something already. But I like to be diligent.
4 May @ 4:16pm 
This mod has some issues, at least in my setup. Causes whole parts of the map to just not load in properly, like the inside of the Demon-Spider cave (where you can learn Zath religion) or a huge chunk of the inside of the volcano. The textures look all stretched out and wonky in those parts, and iffen you walk into them you just fall and die eventually.

On top of that, it prevents spawning of NPCs, wildlife and humanoids both. Friggin creepy, walking into a completely empty ghost-town Sepermeru, tell you that.

And I am certain it is this mod, yes. Re-subbed, tried with and without numerous times. Everytime I swap it into my load oreder, after an hour or so of play, first spawns get wonky, then the landscape. And itz easy to check, my base is right outside the Sepermeru city limits. Even Big Rhino stops spawning once the glitch kicks in.
shogakusha  [author]
11 Apr @ 1:59pm 
Hi @BarbarianExile32, it is based on the Serpentmen structures in the Volcano (Fire) and the Frost Giant Temple of Frost (Ice)