Conan Exiles

Conan Exiles

Improved Thralls & QoL
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Update: 13 Jan @ 4:29am

- Fixed an issue that caused inventory problems when picking up placeables
- Added a new Pickup All blacklist under Admin Settings -> Placeables (Pickup All will ignore these items)
- Added item 15612100 (ADC) to the blacklist by default. It can be removed at any time (players without that mod will not notice any change)

Update: 8 Jan @ 11:38am

- Added two secret rooms to the Sunken Temple [L] template
- Introduced a new Sunken Temple [XL] size featuring two secret rooms, based on in-game player requests
- Improved visuals in the Sunken Temple template
- Improved visuals in the Frozen Temple template
- Fixed an issue where floating floors remained in the world after deleting a Realm
- Fixed an issue where building elements were not properly removed after Realm deletion

Update: 7 Jan @ 7:34am

- Added a new Realm Template: Throne of the Winter (L, M).
- Activating ?Enable to Pick Up All? option will now return the placeable to your inventory instead of refunding its materials.
- Fixed an issue that prevented placeables from being placed on the lower floor of The Basement template, inside the secret rooms.
- Fixed an issue that caused a teleport glitch when jumping inside the secret room in The Basement template.
- Fixed a client-side rendering issue that caused other players in realms to appear as if they were floating above the ground, with their movements rendered incorrectly.

Update: 5 Jan @ 3:44pm

- Fixed several missing material references.
- Fixed an issue that caused building elements to disappear in the Classic Basement realm when changing its style.
- Fixed an issue where the secret door in the Flooded Ruins did not work in Single Player.
- Fixed an issue where the secret door in the Basement did not work in Single Player.
- Fixed missing pieces in the Whispering Cliffs realm template.
- Fixed an issue where disabling realm sizes did not prevent players from creating those sizes. If all sizes are disabled, the template creation button is now correctly grayed out.
- Fixed an issue that caused duplicate group names in the Follower Management UI.

Update: 5 Jan @ 5:37am

- Realm System
- Added a new admin setting to the Altar of the Fallen: Shaleback Hollow Altar Spawn. This option spawns or despawns the Altar of the Fallen decorations at the dungeon?s location. When enabled, several decorative elements along with one pre-spawned Altar of the Fallen will appear. .Only enable this setting when playing on the EL map. In all other cases, the Altar of the Fallen must be placed manually by an admin.
- You can now configure the item cost and quantity in the admin settings for sending mails. The default cost is 5 Gold Coins.
- Added filtering and grouping functions to the Thrall Management UI.
- Added a new (admin spawn only) item: Custom Nightvision Potion - it has the same effect as The Owl spell.
- Added a new "Feedback" button to the Guide view, allowing you to submit your feedback about the mod anonymously.
- When the maximum allowed placeable limit is reached, the server will no longer return the item to the inventory - instead, nothing is removed, preventing duplication.
- Changed the item ID of Extracted Human Heart from 42004 to 19901200 to avoid base game ID conflicts.
- Changed the item ID of Resurrection Elixir from 42005 to 19901201 to avoid base game ID conflicts.
- The Thrall Pick Up function has been modified to completely clear a thrall?s inventory when it is picked up. A warning has been added to the thrall pickup window to inform players of this behavior. This change was necessary because mods add items to thralls in different ways, and clearing the inventory helps prevent abuse and inventory duplication. From now on, only pick up thralls that have nothing in their inventory.
- Changed the price of the mod's spells to Sorcerous Reagents.
- Changed the recipe IDs for Heart Extraction and Resurrection Elixir to resolve ID conflicts introduced by the latest base game update.
- Picking up Liu Fei and then placing him down again now restores his level 5 starting state, along with three of his random starting perks by default. Since Liu Fei can begin with three perks, and each perk has two possible variants, the specific perks granted are selected at random.
- When validating a player name in the Mail System, it will no longer indicate whether the player is online. It will only confirm whether the player exists.
- Moved "Fate Undone", "Rebirth Sigil", "Mother Of Nature" and "Healing Light" spells under the vanilla Necromancy T1 category.
- Moved "Warrior's Command", "Precision Training" and "Shield of Vitality" spells under the vanilla Demonology T1 category.
- Moved "Call of the Void" spell under the vanilla Illusion T1 category.
- Moved "Feather Leaps", "The Fishy", "Feather Steps" and "Riftwalk" spells under the vanilla Thaumaturgy T1 category.
- Moved "The Owl" spell under the vanilla Divination T1 category.
- Fixed an issue where the ?Improved Thralls & QoL? text appeared multiple times in the Main Menu (ESC).
- Fixed a rare issue where, after reaching the maximum building limit, a placeable item could be returned to the inventory multiple times.
- Fixed an issue where the function stones at the Altar of the Fallen remained interactable even when the altar was disabled.
- Fixed an issue where the Pull Materials button was missing from the Construction View.
- Fixed the overlapping feat between Heart Extractor and Blood Traitor
- Fixed the missing Warrior's Command (STR buff) spell
- Fixed the issue where the Bonfire crafting station didn't show the automated recipes when turned on in the admin settings.

Update: 1 Oct, 2025 @ 3:29am

- Fixed an issue on dedicated servers where AI would stop attacking players.

The problem was caused by navmesh volumes placed extremely far from the main map (outside playable areas), which broke the navigation system and prevented AI from pathfinding. Navmesh volumes have now been repositioned closer to the world origin, ensuring that AI can correctly detect and navigate all areas.

Update: 29 Sep, 2025 @ 10:47am

- Fixed multiple bugs and issues that were present in Hotfix 1.1.5

Update: 28 Sep, 2025 @ 1:30pm

- Fixed the NavMesh issue which prevented the movement of the AI entities.

Update: 28 Sep, 2025 @ 11:24am

- Re-enabled the Thrall Collision function in the mod, now implemented with a different logic.
- The no-collision system only applies to thralls and pets that are actively following a player. Stationary entities are not affected.
- Removed the default key bindings for Admin Settings (T) and User Settings (U); however, you can still assign them manually in User Settings.
- Added buttons for Admin Settings, User Settings, and Follower Death Log to the Main Menu (ESC) UI, under the Improved Thralls & QoL section.
- Fixed an issue where DLC feat IDs overlapped with spell IDs [you might need to re-learn some spells in some rare cases].
- Fixed an issue where sending a follower home would trigger an error message saying it must be placed on the ground. Followers now teleport correctly.
- Fixed an issue where the follower party UI only recognized one golem follower instead of multiple.
- Golems can now have home locations, and all the same functionalities that apply to thralls and pets now also apply to golems.
- The no-collision system only applies to thralls and pets that are actively following a player. Stationary entities are not affected.
- Fixed an issue where, if you recreated your character with the same name, the Mailbox system would only recognize your old character and not the new one.
- Fixed an issue where some Altar of the Fallen components would spawn at the 0,0,0 coordinates as duplicates.
- Lamplighter thralls now only manage the lights they have access to.
- Added a new admin placeable: the Heart Extractor. On maps other than the Exiled Lands, this tool allows players to harvest human hearts required for the Altar of the Fallen. The placeable ID is 1997022.
- Optimized the added models and textures to significantly reduce the mod?s size.
- Updated the Guide.

Update: 22 Aug, 2025 @ 12:01pm

- Disabled the Thrall Collision function from the mod to avoid client crashes.