Conan Exiles Enhanced

Conan Exiles Enhanced

212 ratings
Katanas and other weapons by Sankojin
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Weapons: Weapons
Version: Legacy
File Size
Posted
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353.261 MB
31 Mar, 2020 @ 8:08pm
25 May @ 3:40pm
29 Change Notes ( view )

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Katanas and other weapons by Sankojin

Description
This mod adds a few different weapons to your game. I was not happy with the amount of katanas in the game so I added a few for the in between levels as well as a new legendary katana. Currently I have 5 katanas, 1 rapier, and two one handed axes that can be wielded as a pair. The katanas are available at level 21, 30, 50, and two at 60. The axes and rapier are only available at level 60 at this time. In the future I plan on adding more weapons such as rapiers and other swords both at lower levels and level 60.

The weapons are made using different steel than what you normally make in the game. In order to make the lower level katanas you have to make Jeweled Steel. In order to make Jeweled Steel you will need to place iron ore into a grinder. From that you will get iron sand. You need to combine that and coal in a furnace to get your Jeweled Steel bar. From that you can craft your level 21 and 30 katanas. The level 50 katana is made the same way as the level 21 and 30 katanas but you will also need to add one piece of black ice to make Hardened Jeweled Steel. The level 60 katana called Ama-no-habakiri can be crafted with 30 bars of normal star metal and one weapon handle.

The legendary weapons you will need to craft adamantine. In order to craft adamantine you will need star metal ore. Place the ore into a grinder and you will get star metal sand. With the star metal sand you need to combine that with coal to get star metal steel. With 3 star metal steel and one fragment of power it will yield you one bar of adamantine. With the bar of adamantine you can now make the rapier, legendary katana Amakuni-no-hana, and both of the axes Hrungnir's Hatred and Hrungnir's Fury.

I personally do not like weapons that can't be repaired but I know that some of you want to stay true to the game. So I have added an alternate version of each of my legendary weapons. These weapons which I am calling Divine weapons do not degrade. However in order to craft them you will need to use the admin command in-order to get the item which is required to make them. The material needed is Divine Adamantine. You will need the original weapon IE Amakuni-no-hana and one bar of Divine Adamantine to craft a Divine Amakuni-no-hana. These weapons can only be crafted at a improved blacksmith station. The Divine weapons are not different in any other way except they can not break. I did it this way so that people who use my mod on their server can have control over weather or not they allow their players to have one.

I have spent a lot of time on this and it would really mean a lot if you leave a thumbs up and a comment. If your not happy about something please leave me a comment and let me try to fix it before you leave a negative thumbs down.
Popular Discussions View All (1)
1
12 Mar, 2025 @ 1:07pm
Servers running this mod.
Sankojin
96 Comments
25 Aug @ 9:49am 
you spent alot of time on this and it would really mean alot to the community if you updated it, thanks
1 Jul @ 12:55am 
waiting too for ue5 !
8 Jun @ 10:02am 
I'm waiting for the enhanced version of this mod by a long time. Hope the mod author releases soon :)
Sankojin  [author]
31 May @ 4:32pm 
Okay, so I have looked into it, and I have to rebuild the mod from the ground up in the new dev kit. Please allow me some time to get this mod updated.
Sankojin  [author]
28 May @ 8:19pm 
@Colver: thank you for bringing this to my attention. I don't have time right now, but I hope to take a look at it this weekend.
27 May @ 4:25am 
The mod doesn't show up in the in-game mod menu because the mod is still marked as legacy I believe. Swapping it to enhanced, or creating a separate workshop page for enhanced would be wonderful.
Sankojin  [author]
25 May @ 4:01pm 
I have no idea how this new stuff works, but I updated the dev kit and then updated the mod. So hopefully this works.
24 May @ 1:17pm 
This would be fire with an enhanced update
13 May @ 9:03pm 
Enhanced update?
12 Jan @ 3:15pm 
@Sankojin no problem, i thank you for considering it, do it if you can