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I use Heroic Thralls, Valkyrie and such all together and it doesn't seem to be an issue.
I'll report back to ya!
this mod does not make any changes to base game assets. it only adds new NPCs and a few items. it should theoretically be compatible with anything and everything.
if you are using another mod that makes certain NPC classes thrallable that normally wouldn't be, that might carry over into this mod. depending on the changes that mod makes to NPC classes, the bosses in this mod might be made thrallable. The same is true if used with mods that force full loot drop--DevOnly items might drop from NPCs that arent supposed to drop, because that mod changes base game assets. there's nothing i can do about that. I can only make my own mod clean, i can't account for other mods that change things in a dirty way. in those instances, it's not my mod that is incompatible, it is the dirty mod that is causing the incompatability.
What I mean is, do you have any mods that might not play nice with it? I've some mods that add just a few npc thrallable.
yes. here you go https://discord.gg/ktw7DSGume
@Nifter71 - The DLC armor sets can be admin-spawned if you own the required DLC. All I do in the mod is reference the item ID in my equipment template preset table, the actual armor is still protected by Funcom's DLC rules. The 'original' armors are really all just dyed versions of vanilla armors, so no reason to make them into spawnable items, you can just dye regular versions.
@Graciatus - Yeah I can do that, I'll put it on my to-do list.